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26.04.2020

Sakura Dungeon Mods

17
Sakura Dungeon Mods Rating: 5,8/10 350 votes

I'm not entirely sure if we share the same interests as far as which mods we'd both like to develop, but I'd like to know how to edit.rpyc files in general, so that I could, say, add additional dialogue for the minor monster girls, or better yet, have more control over map editing than I currently have. (For example, it seems as if the destination points of stairs cannot be changed in the.tsv map files, even though the stairs themselves can be moved, but perhaps they can be changed within the.rpyc map files, if I could only figure out how to open them.). You can decompile them into.rpy with unrpyc. V1.0.6 release doesn't support vpgrid, so a few scripts don't fully decompile.

Sakura Dungeon. Videogameasset My games. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. This mod contains adult content. You can turn adult content on in your preference, if you wish. The powerful open-source mod manager from Nexus Mods.

A commit after v1.0.6 release adds vpgrid and will work fully on everything, but you will need to compile it yourself.The level.ev.tsv references the events in the level.rpy script that get called at that position on the map. The destination of the stairs is part of those events. Down2 event for example on floor 2 asks if you want to go down the steps, if so play the steps SFX, unload/load textures if changing dungeon type (unload cave, load castle in this case), etc, and change your position to be on floor 3 at X=9 Y=17 coordinates (the steps on floor 3 going up).If it's a one time event it'll erase the event flag on the map afterwards with stand.replace, replacing something like ev31 with a blank spot. Stand.replace blanks out at the current position, but you can modify elsewhere on the map with Coordinate.replace. Coordinate(level25,16,24,0,0).replace blanks out the wall near the entrance of floor 25 to create the shortcut after fighting the succubus for example.

Rise of Nations: Rise of Legends is the second full game in the popular strategy series from Big Huge Games and Microsoft. Rise of nations: rise of legends cheats. Rise of Legends (RoL) is a real-time strategy game released in 2006 and a spin off of Rise of Nations (2003). While it reuses many concepts from it's predecessor, it is not a historical game, but instead set in a fantasy universe with three entirely different factions. When Lord Petruzzo Giamba. Rise of Nations: Rise of Legends is a real-time strategy video game for Microsoft Windows, made by Big Huge Games, and published by Microsoft. It is a spin-off of the popular Rise of Nations, released in May 2003. However, rather than being a historical game, it is based in a fantasy world, where technology and magic co-exist. However, Rise of Legends visually has very little in common with Rise of Nations. Rise of Legends is set in a completely new fantasy world revolving around three unique races and many distinct technologies and magical abilities. The creative juices must have been flowing as this alone will help counter the similarities in gameplay. Features - Cross genre game play - Combining pulse-pounding real-time gaming with the epic scope of turn-based strategy games, Rise of Nations gives you a fast and fun experience; you can play a quick battle on your choice of map as your choice of nation (including random), or play the turn-based/RTS mix Conquer the World Campaign.

I'm guessing you can conditionally add stuff to the map the same way. Originally posted by:You can decompile them into.rpy with unrpyc. V1.0.6 release doesn't support vpgrid, so a few scripts don't fully decompile. A commit after v1.0.6 release adds vpgrid and will work fully on everything, but you will need to compile it yourself.The level.ev.tsv references the events in the level.rpy script that get called at that position on the map. The destination of the stairs is part of those events. Down2 event for example on floor 2 asks if you want to go down the steps, if so play the steps SFX, unload/load textures if changing dungeon type (unload cave, load castle in this case), etc, and change your position to be on floor 3 at X=9 Y=17 coordinates (the steps on floor 3 going up).If it's a one time event it'll erase the event flag on the map afterwards with stand.replace, replacing something like ev31 with a blank spot. Stand.replace blanks out at the current position, but you can modify elsewhere on the map with Coordinate.replace.

Coordinate(level25,16,24,0,0).replace blanks out the wall near the entrance of floor 25 to create the shortcut after fighting the succubus for example. I'm guessing you can conditionally add stuff to the map the same way. I wasn't aware that vpgrid issue had been pached.

I had to fix my version of unrpyc, but it was just one line of python that needed to be added. Originally posted by:I'm not entirely sure if we share the same interests as far as which mods we'd both like to develop, but I'd like to know how to edit.rpyc files in general, so that I could, say, add additional dialogue for the minor monster girls, or better yet, have more control over map editing than I currently have.

(For example, it seems as if the destination points of stairs cannot be changed in the.tsv map files, even though the stairs themselves can be moved, but perhaps they can be changed within the.rpyc map files, if I could only figure out how to open them.) I'm planning on perhaps making a program to facilitate the creation and editing of custom maps etc.but you need to decompile the rpyc files to make changes to maps events.

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26.04.2020

Sakura Dungeon Mods

38

Sakura Dungeon Mods Rating: 5,8/10 350 votes

I'm not entirely sure if we share the same interests as far as which mods we'd both like to develop, but I'd like to know how to edit.rpyc files in general, so that I could, say, add additional dialogue for the minor monster girls, or better yet, have more control over map editing than I currently have. (For example, it seems as if the destination points of stairs cannot be changed in the.tsv map files, even though the stairs themselves can be moved, but perhaps they can be changed within the.rpyc map files, if I could only figure out how to open them.). You can decompile them into.rpy with unrpyc. V1.0.6 release doesn't support vpgrid, so a few scripts don't fully decompile.

Sakura Dungeon. Videogameasset My games. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. This mod contains adult content. You can turn adult content on in your preference, if you wish. The powerful open-source mod manager from Nexus Mods.

A commit after v1.0.6 release adds vpgrid and will work fully on everything, but you will need to compile it yourself.The level.ev.tsv references the events in the level.rpy script that get called at that position on the map. The destination of the stairs is part of those events. Down2 event for example on floor 2 asks if you want to go down the steps, if so play the steps SFX, unload/load textures if changing dungeon type (unload cave, load castle in this case), etc, and change your position to be on floor 3 at X=9 Y=17 coordinates (the steps on floor 3 going up).If it's a one time event it'll erase the event flag on the map afterwards with stand.replace, replacing something like ev31 with a blank spot. Stand.replace blanks out at the current position, but you can modify elsewhere on the map with Coordinate.replace. Coordinate(level25,16,24,0,0).replace blanks out the wall near the entrance of floor 25 to create the shortcut after fighting the succubus for example.

Rise of Nations: Rise of Legends is the second full game in the popular strategy series from Big Huge Games and Microsoft. Rise of nations: rise of legends cheats. Rise of Legends (RoL) is a real-time strategy game released in 2006 and a spin off of Rise of Nations (2003). While it reuses many concepts from it's predecessor, it is not a historical game, but instead set in a fantasy universe with three entirely different factions. When Lord Petruzzo Giamba. Rise of Nations: Rise of Legends is a real-time strategy video game for Microsoft Windows, made by Big Huge Games, and published by Microsoft. It is a spin-off of the popular Rise of Nations, released in May 2003. However, rather than being a historical game, it is based in a fantasy world, where technology and magic co-exist. However, Rise of Legends visually has very little in common with Rise of Nations. Rise of Legends is set in a completely new fantasy world revolving around three unique races and many distinct technologies and magical abilities. The creative juices must have been flowing as this alone will help counter the similarities in gameplay. Features - Cross genre game play - Combining pulse-pounding real-time gaming with the epic scope of turn-based strategy games, Rise of Nations gives you a fast and fun experience; you can play a quick battle on your choice of map as your choice of nation (including random), or play the turn-based/RTS mix Conquer the World Campaign.

I'm guessing you can conditionally add stuff to the map the same way. Originally posted by:You can decompile them into.rpy with unrpyc. V1.0.6 release doesn't support vpgrid, so a few scripts don't fully decompile. A commit after v1.0.6 release adds vpgrid and will work fully on everything, but you will need to compile it yourself.The level.ev.tsv references the events in the level.rpy script that get called at that position on the map. The destination of the stairs is part of those events. Down2 event for example on floor 2 asks if you want to go down the steps, if so play the steps SFX, unload/load textures if changing dungeon type (unload cave, load castle in this case), etc, and change your position to be on floor 3 at X=9 Y=17 coordinates (the steps on floor 3 going up).If it's a one time event it'll erase the event flag on the map afterwards with stand.replace, replacing something like ev31 with a blank spot. Stand.replace blanks out at the current position, but you can modify elsewhere on the map with Coordinate.replace.

Coordinate(level25,16,24,0,0).replace blanks out the wall near the entrance of floor 25 to create the shortcut after fighting the succubus for example. I'm guessing you can conditionally add stuff to the map the same way. I wasn't aware that vpgrid issue had been pached.

I had to fix my version of unrpyc, but it was just one line of python that needed to be added. Originally posted by:I'm not entirely sure if we share the same interests as far as which mods we'd both like to develop, but I'd like to know how to edit.rpyc files in general, so that I could, say, add additional dialogue for the minor monster girls, or better yet, have more control over map editing than I currently have.

(For example, it seems as if the destination points of stairs cannot be changed in the.tsv map files, even though the stairs themselves can be moved, but perhaps they can be changed within the.rpyc map files, if I could only figure out how to open them.) I'm planning on perhaps making a program to facilitate the creation and editing of custom maps etc.but you need to decompile the rpyc files to make changes to maps events.

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